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AdiosKid

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  1. Great Post
    AdiosKid reacted to drobbins in Update: 1.4 with Mesa 19.1.3 and revamped VIDEO_CARDS for fast video accel by default   
    Everything is working well as of now 🙂 Yesterday there were a few conflicts as I integrated mesa-gl-headers into the mix and updated the opengl virtual. All should be good now.
  2. Great Post
    AdiosKid reacted to drobbins in Update: 1.4 with Mesa 19.1.3 and revamped VIDEO_CARDS for fast video accel by default   
    So, it turns out I had a few little things I needed to fix -- currently running through continuous integration to ensure everything is good. Will post here when I've confirmed this.
  3. Great Post
    AdiosKid reacted to drobbins in Update: 1.4 with Mesa 19.1.3 and revamped VIDEO_CARDS for fast video accel by default   
    Hey Everyone,
    I recently upgraded to a newer Thinkpad Laptop (P1) and decided this was a good time to upgrade Funtoo's graphics stack to sort of finish the work that TemptorSent had started. You'll recall that if you tested 1.4, media-libs/mesa could be quite picky with USE vars/VIDEO_CARDS settings. This should now be fixed.
    One thing that bugged me when I installed Funtoo on my P1 was that video acceleration wasn't working well. So I've tried very hard to address this so that "out of the box" with minimal/no configuration, you will have good video acceleration support in Funtoo.
    New documentation on this system that is now in 1.4 can be found here: https://www.funtoo.org/Make.conf/VIDEO_CARDS
    In particular, see here: https://www.funtoo.org/Make.conf/VIDEO_CARDS/Mix-ins (This table is also included in the main page linked above.)
    You'll also see extensive documentation on the new VIDEO_CARDS settings that are available and all map directly to a particular graphics driver now (eliminating confusion between gallium and DRI drivers that existed.)
    The workstation and desktop flavors will now auto-enable Open Source Intel integrated graphics (DRI) and Radeon Gallium graphics (Gallium) -- enabling Vulkan for both. I did not enable nvidia or nouveau by default as I leave this choice of proprietary vs. open source to the user (for Intel and Radeon, the best choices are obvious so safe to enable these.)
    This should be a big step towards getting everyone optimal video performance in Funtoo without significant work! Be sure to give https://www.funtoo.org/Make.conf/VIDEO_CARDS/Mix-ins and the parent page a good read. And if you use firefox, play around with the h264ify plugin to optimize YouTube video playback and see if it helps reduce your CPU usage.
    Enjoy!
  4. Great Post
    AdiosKid reacted to drobbins in How to run Steam in Funtoo/LXD   
    Also note that for now, if you are using nvidia drivers, add an --exclude nvidia-kernel-modules to your emerge line when emerging everything. The nvidia-kernel-modules won't build in containers and you don't need them anyway. I will look into a fix for this.
  5. Trolling
    AdiosKid reacted to drobbins in How to run Steam in Funtoo/LXD   
    Also, it should now be possible to post replies here if you are an active forums member.... hopefully it's working 🙂
  6. Great Post
    AdiosKid reacted to drobbins in How to run Steam in Funtoo/LXD   
    Hey everyone, I have added documentation on how to essentially get Steam running in Funtoo using LXD. First, you will want to follow these instructions to get LXD running:
    https://www.funtoo.org/LXD
    Then, follow these instructions, which will get you to the point of setting up a multilib Gentoo container that can run glxgears. At that point, getting Steam running should be pretty straightforward:
    https://www.funtoo.org/LXD/GPU_Acceleration
    Please test it out and let me know how it works.
  7. Great Post
    AdiosKid reacted to drobbins in 1.4 stages   
    So, upgrade is pretty easy this time around.I will have instructions soon. But you can basically use "standard" upgrade steps. I recommend emerge -1 glibc gcc first, then emerge -auDN @world should generally work. Report any bugs related to upgrade like failed builds because often this can be fixed by tweaking dependencies. Overall the upgrade is MUCH easier than 1.2 -> 1.3.
    One trick is to remember to "eselect python set --python3 python3.7" after python-3.7 is emerged to make it default. Also, mesa right now is very picky about USE flags related to video card. For example, if you don't have a card that supports vulkan, you cannot have vulkan in USE. Same with xa and other things that were more "permissible" before.
    As of yesterday, I am now happily running gnome 3.32 and it is working perfectly. I would still call things "in beta" but the remaining issues (there is a "reboot doesn't work" issue currently active, due to a missing /run/initctl -> /dev/initctl symlink) should be worked out with minor package updates.
  8. Great Post
    AdiosKid reacted to drobbins in GNOME 3.32 is working well   
    Also note -- kde5-plasma *should* also merge cleanly. While I don't personally use this desktop environment, I have started testing plasma builds. Please report any issues you encounter.
  9. Great Post
    AdiosKid reacted to drobbins in 1.4 now in BETA   
    Been doing automated tests all day today, adding fixes as I find things, and also added a fix so kde-plasma-5 should merge fine now.
  10. Great Post
    AdiosKid reacted to drobbins in 1.4 now in BETA   
    More fixes added for a bunch of build issues I detected overnight. Ibus, gnome-settings-daemon and mutter compilation without wayland enabled, and others. Will continue doing build tests over here to try to find any issues I can.
  11. Great Post
    AdiosKid reacted to drobbins in 1.4 now in BETA   
    I found a last-minute bug related to xorg-server building with some new tweaks to mesa and libglvnd. I have applied some fixes and as of right now the tree is being regenerated. When you have the fixes, 'glvnd' global USE will be enabled with workstation or desktop profile. And you may need to re-emerge mesa-19.1 if xorg-server doesn't build. Since it's a beta, I won't always make things perfectly smooth -- that is the goal for the release 😉
  12. Great Post
    AdiosKid reacted to drobbins in 1.4 now in BETA   
    Everyone,
    1.4-release is now in BETA -- GNOME 3.32 should now build and be ready to test.
    Please file bug reports for any bugs you encounter.
    Best,
    Daniel
  13. Great Post
    AdiosKid reacted to drobbins in 1.4 Intel Stages Available for Download   
    1.4-release stages, currently in ALPHA, are available for download for all Intel 32-bit and 64-bit CPUs including generic_64: https://www.funtoo.org/Generic_64
    Please give them a try. Right now, the core system is pretty solid but GNOME 3.32 doesn't merge yet, and we are expecting a major update to the GL subsystem prior to release. So things may be a bit bumpy in the desktop arena for now but for console-based stuff, the 1.4 builds should be pretty solid.
    Best,
    Daniel
  14. Great Post
    AdiosKid reacted to drobbins in Updates: 1.4-release in Alpha, dev-lang/dart and updated Firefox added...   
    Hey all,
    I've been really busy this month -- in Funtoo-land as well as on other projects (currently in Washington, DC area doing some work.)
    I've just moved 1.4-release to ALPHA status (it was "in development" status) and will be working on getting some alpha builds available. I've updated the snapshot that 1.4 is based upon and frozen 1.4 so 1.4 will be based on a June 21, 2019 snapshot of Gentoo. I will also be looking to start a non-frozen variant of Funtoo again...
    New Firefox and firebox-bin are now in the tree to address security issues.
    I've also added the latest version of dev-lang/dart to the tree. This is a very interesting language that comes from Google and recently received a major revamp to make it really nice. Here's an interesting article about it: https://hackernoon.com/why-i-moved-from-java-to-dart-8f3802b1d652 . I am using Dart to do multi-platform development using Google's flutter (which uses Dart) -- and I've enjoyed my experience so far.
    More updates to come...
    Best,
    Daniel
  15. Great Post
    AdiosKid reacted to drobbins in Up-to-date LXD documentation now on wiki   
    Everyone,
    Please check out https://www.funtoo.org/LXD -- I have begun rewriting this page to give everyone a tutorial-style introduction to LXD and to guide you through the process of setting it up. I have tested these steps myself and it should ensure a fairly pain-free setup of LXD. Note that the second half of the page isn't rewritten yet (Starting with the "features" section) but the top half is.
     
  16. Great Post
    AdiosKid reacted to drobbins in 1.4-release efforts starting   
    Everyone,
    I have just started getting kit-fixups ready for 1.4-release development. Some key changes that are coming in 1.4-release:
    move away from eselect opengl and to libglvnd. official support of container-based solution for steam, etc. updates to pam and pambase 1.4-release will be tracking "current" gentoo for a while and will freeze sometime this summer, likely in June 2019. If you want to get involved, chat on #funtoo and look at the latest commits to kit-fixups on code.funtoo.org. I'll also be doing some introductory videos on how to get involved with the new release of Funtoo.
    -Daniel
  17. Great Post
    AdiosKid reacted to drobbins in forums, member map updated   
    Hi All,
    Forums have been updated to the latest version and I have re-enabled a new version of member map. Let me know if you encounter any issues.
    -Daniel
  18. Great Post
    AdiosKid reacted to drobbins in debian-sources-lts-4.9.161_p1 available for testing   
    All,
    @bcowan has made our day better with a new debian-sources-4.9.161_p1 ebuild which is available for testing, but currently package-masked so it doesn't install by default. To get emerge to see it, add the following to /etc/portage/package.keywords:
    =sys-kernel/debian-sources-lts-4.9.161_p1 ** Then do:
    # emerge debian-sources-lts # ego boot update # reboot Please report any bugs or issues to https://bugs.funtoo.org. Thanks ?
  19. Great Post
    AdiosKid reacted to drobbins in debian-sources-lts-4.9.161_p1 available for testing   
    Note to all -- this kernel has been unmasked and is ready for general use.
  20. Great Post
    AdiosKid reacted to drobbins in New debian-sources-lts kernel with new Intel ethernet support   
    Hey Everyone,
    I've gone ahead and patched debian-sources-lts so that we have support for the latest Intel e1000e Ethernet chipsets. I ported an updated driver from 4.20/5.x into the new 4.9.144_p3-r1 ebuild. My Intel Core i7 8700-based system is now happily using its on-board Ethernet rather than needing a USB-based Ethernet dongle.
    Enjoy the kernel and also be sure to report any hardware compatibility issues that may be impacting you and preventing you from using debian-sources-lts to bugs.funtoo.org. I can always look into porting updated drivers to get this kernel working better for you.
    Best,
    Daniel
  21. Great Post
    AdiosKid reacted to konspiracy in Opinion* Best way to run Steam?   
    Sweet,
    I still have had no issues running with flatpak. I use it for anything that's a dependency nightmare, thanks for the feedback though.
  22. Great Post
    AdiosKid reacted to drobbins in funtoo 1.3 arm-32bit and arm-64bit builds now available   
    Everyone,
    arm-32bit and arm-64bit builds of Funtoo Linux 1.3 are now available. Search for "arm" on this page using the search field right above the table to see them:
    https://www.funtoo.org/Subarches
    Enjoy. Also note that we could use some help with updating install docs for raspberry pis as well as odroid-xu4, which I hear now should run fine with our debian-sources-lts? If you look at our odroid-xu4 page here, you'll see that at the top we link to an install guide specific to this board. I'd like to have docs like this for all the raspis as well:
    https://www.funtoo.org/ODROID-XU4
    Thanks,
    Daniel
     
  23. Great Post
    AdiosKid reacted to coffnix in Systemd: The Cancer That Could Kill Linux As We Know?   
    Yo,
    Systemd is cancer? Yes or sure?
    https://capsule8.com/blog/exploiting-systemd-journald-part-1/
    and
    https://lwn.net/SubscriberLink/777595/fd4dc34c1fbc5dde/
    - coffnix
  24. Great Post
    AdiosKid reacted to jwjones in Bentōō (An user-friendly Stage4 of Funtoo Linux.)   
    Cool, thanks! Then I will attempt to do the stage 4 installation, but that might have to wait until the weekend.
  25. Great Post
    AdiosKid reacted to konspiracy in Opinion* Best way to run Steam?   
    Hello,
    I just wanted to reach out and say I have installed Steam using flatpak about 2 months ago and I have had zero issues. I know there is away of setting up an overlay and chrooting into a 32bit kernel but that seemed like way to much work. Performance has been fantastic, and even the new proton layer they have been working on seems to chug right along. If you have any questions or if you think maybe there is a a better way of accomplishing this task please let me know.
    Thanks,
    Shane
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