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Showing content with the highest reputation since 08/23/2019 in Posts

  1. 3 points
    drobbins

    Funtoo Linux 1.4 Released!

    Please see the following for more info: Release Notes: https://www.funtoo.org/Release_Notes/1.4-release Upgrading from 1.3: https://www.funtoo.org/Upgrade_Instructions/1.4-release Download and Install: https://www.funtoo.org/Install/Introduction
  2. 3 points
    drobbins

    Funtoo Linux 1.4 Released!

    Hey everyone -- Funtoo Linux 1.4 is now to be considered officially released! Some changes in the last several weeks include: Updating to gcc-9.2.0 to address an upstream compilation bug (thanks: calrama) Additional testing/fixing of dependencies (thanks: sandro and others) New debian-sources and debian-sources-lts kernels (thanks: bcowan) Debian-sources-lts will now default to using "custom-cflags" USE by default, which will give you a more optimized kernel. -march settings from your subarch mix-in will be applied to your kernel compilation as well. This appears to result in a noticeable performance improvement. Many thanks to jhan, digifuzzy, klipkyle, librin.so.1, niranjan, sandro and everyone else (sorry if I forgot to mention you) for making this the most tested and most community-focused release of Funtoo ever! I will continue to update documentation on the wiki relating to 1.4, and of course, 1.4 development continues with pull requests and issues reported to bugs.funtoo.org. I hope to start 2.0 development in about a month. Also note -- we now have a "Announcement Discussion" forum visible from the main forums page which allows posts and is open to discussing any announcements. Best, Daniel
  3. 2 points
    drobbins

    1.4 is (almost!) ready to go!

    Hey everyone, 1.4 is almost ready to be released. Thanks so much to everyone who has contributed pull requests for 1.4 and tested 1.4. There's still a bunch of work to do, but there always will be and I believe 1.4 will be our most well-tested release so far. After 1.4 is released, we will start development on 2.0, to be released some time in the Fall (Sept/Oct timeframe). I've been thinking about the release schedule a lot and I think that aiming for a .0 release every Fall seems to be a good idea. This means the work is completed well before the winter holidays, and fall in the US is a good season of change and looking forward to new things. What I have left to do for 1.4 is to update the ARM builds to 1.4 and then also to update our documentation, release notes, upgrade steps and related docs. I want to incorporate the new video cards mix-ins into the official installation steps and not leave it to just be a "First Steps" item after install. This way, people can use the install docs to get their desktop environment of choice up and running, too. I hope to get all this completed in the next few days.
  4. 1 point
    bcowan

    nvidia modules not installing.

    For now you can use the 390.129 in my overlay: https://github.com/bradlyatc/funtoo-overlay/tree/master/x11-drivers
  5. 1 point
    jhan

    emerge world with warning

    That seems to be a warning about the different python versions for those two packages. Currently numpy-1.17.0_rc1 accepts python 3.5, 2.6 and 3.7 while inkscape-0.92.4 just python 2.7 Looks like bug report FL-6568 to me.
  6. 1 point
    bcowan

    cannot grab -march

    I filed a bug for this, https://bugs.funtoo.org/browse/FL-6664 it should be fixed now.
  7. 1 point
    sacviper

    cannot grab -march

  8. 1 point
    bcowan

    cannot grab -march

    It is fine to use generic arch, if that is what you *really* want shrug. If you do want generic then you need to add -custom-cflags to USE or package.use for debian-sources-lts
  9. 1 point
    jhan

    cannot grab -march

    Look at the output of 'epro' arch should be set there. See https://www.funtoo.org/Install/Profiles and https://www.funtoo.org/Funtoo_Profiles for more details.
  10. 1 point
    Thank you, I will try that! [EDIT] This got me past gvfs. Thank you x1000 :)
  11. 1 point
    I reported problem and solution here: https://bugs.funtoo.org/browse/FL-6645
  12. 1 point
    drobbins

    How to run Steam in Funtoo/LXD

    I've removed the PDEPEND from nvidia-drivers so they don't automatically install nvidia-kernel-modules. But nvidia-kernel-modules has nvidia-drivers as a dependency. So if you are installing on bare metal, do emerge nvidia-kernel-modules and you will get everything you need, and if you are installing in container, emerge nvidia-drivers and it will skip the modules. This should be in the live tree for 1.4 already.
  13. 1 point
    drobbins

    How to run Steam in Funtoo/LXD

    In my testing, the --exclude method did not work and I manually modified the PDEPEND in nvidia-drivers in /var/git/meta-repo/kits for now as a local work-around. Just a note -- you will likely need to do this too. Other option is to also --exclude nvidia-drivers and then do an emerge -1 nvidia-drivers --exclude nvidia-kernel-modules after the big emerge.
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